inherit ROOM;

void create()
{
    set("short","空房间");
    set("long","你完了...\n");
    set("valid_startroom",1);
    setup();
}

void init()
{
    if (!wizardp(this_player()))
    add_action("block_cmd","",1);
}

int block_cmd()
{
    return 1;
}
